That is some suh-weet editing right there...
But you can tell the door is edited in and it’s actually quite easy to see it. But a quick glance might fool a few!
I take that as a compliment.
A tip and a compliment is best!
I have been eaten !
That is an amazing rendition of the Academy Automicus!
I had to!
That reflection is murdering my eyeballs.
I just tried posting a picture, but it was 121 MB over the forum’s picture size limit. (It’s my new chess logo) I rendered it in 4K.
Compress it or upload it to a site like imgur and then embed it here. Also, how many samples did you use for that render above? I've been using Blender rather than Maya but I've found 1024 samples works well. @Hans_Oddcraft
I’m afraid I don’t know what you mean. You may be using Blender terminology that dosn’t apply to Maya. Could you restate the question.
Higher sample counts result in less graininess in the image but higher render time, at least as far as Blender is concerned. I expect there is something similar in Maya though. @Hans_Oddcraft
I Maya I simply have to set the quality I want the image at.
I recently figured out how to get higher-quality, non-wardrobe standing pictures. Fun!
Hanna. Hanna. Hanna.
Hey @Hanna_Brassheart, sorry if this is spam but, what is that hat?Is it part of the game, or did you get it from a code?Thanks!R.B.