Oh, good point.
I had the idea a while ago of having mechanical pets that follow you around and attack when you attack. They would also help in finding things that require a dreamweaver to see by stopping and pointing. You can only have one per player, but they would be fun to have all the same.
We also need swords, as this topic has mentioned before. Canes are all very well and good, but we could use some swords, and axes too.
Abilities that charge would be a little more difficult to add to the game. They would have to come with the new weapons, such as the pets. Automatons charge, which we use to our advantage. Having the pets charge might make things a little more interesting.
Clothing that affects you in battle might make for an interesting mission. Perhaps later on in the game, once the story progresses into the New Testament, we could seek out the Aethasian equivalent of the Armor of God. Once we have this, automatons do a fraction of the damage they usually do. It probably wouldn't have a visual effect on the costumes, but it would aid in battle.