This game focuses on one question. "Do you have what it takes--- to survive?"
When you download and begin the game, there's a short video telling what happened. You were part of an army moving in supplies toward a military base. You some other soldiers were going by aircraft. Along the way a huge storm hits and most of the aircraft crash on an unknown area.
The game is set in a large jungle-like area. If you buy expansion packs you can create dual-accounts in Icy-tundra, Scorching-desert, Dystopian-apocalypse.
When you begin the game, and activate the account you want to use. There are a two game modes (at this point): ESCAPE Mode or CAMPAIGN Mode.
Whenever your player dies he/she respawns back at the spawnpoint from which you arrived or at a computer set Checkpoint. If there is a Checkpoint when your character dies, fewer items are loss and more progress is saved. There is a limited amount of Checkpoints. If you run out, you'll have to purchase more in the SHOP.
You control a soldier roaming around whichever area your current account is playing with. In order to survive you must find food, keep warm, and find the ESCAPE. In ESCAPE there are a total of twenty people playing, including you. In ESCAPE, the other nineteen people can be computer controlled if you want to. If you are playing against computer then there are options for difficulty. The first person to make it to the Escape Point, wins. Each person starts at a different boundary of the area. If you die heading to the ESCAPE you will automatically go back to starting point or a checkpoint you set. If you are the first to the ESCAPE before time runs out, you receive prizes such as: supplies, upgrades, or extra Checkpoints, as well as special event content occasionally. To further increase your chances of making it to the ESCAPE point first, you are able to take down other players for their supplies or just to even odds. If you are a more strategic person, you can create a partnership with someone, (if this is the internet option), and you can split the prize 50/50. This may not always work out, resulting in your so-called-ally destroying you at the last minute for all the loot.
This is the main mode. This last as long as your account still exists. In this your character must survive every day in a place that doesn't want you too. These must be taken into consideration: the avatar's rest, health, hunger, mobility, and protection. From the items you find and make, your character should succeed. Be careful though, other players roam about. As in ESCAPE mode, players can take down other players for their supplies or simply because of desperation. As also in ESCAPE mode, you can create partnerships that could either save both your lives, or mean the end of yours. You character needs rest after an amount of time. Find hiding spaces and rest in them if you need to. The downside is that people and animals can catch you if you're sleeping. Because of this, you lose much fewer supplies if you die in your sleep. If your character was unhealthy or too sick, it's possible to fall into a coma when you sleep.
The setting is in an Artic area with no escape. Basic rules are the same. New content: Polar bear attacks, harper seal food source, forgotten snow-mobiles, icepicks, frostbite, and snowstorms.
The setting is in a blazing desert with no escape. Basic rules are the same. New content: scorpions, tarantulas, vipers, sandstorm, mirage, dehydration increase, heatstroke, camels, and cactus.
The setting is in a destroyed world infected by a terrible virus only a few are immune from. Basic rules are the same. New content: zombies, hordes, infection, added objective (the CURE), vehicles, warehouses full of supplies, more weapons, and computer allies (you must protect them because some are not immune).
Hope you like my ideas! Ask any questions if you have any.
@Ariella_Newheart, @Ilayne_Merespark, @Silverclaw_Bonnetfolly1, @Jacoby_Elderfun1, and @Hanna_Brassheart, this was your vote.